![]() I’m blown away by the absolute depth of the world-building involved in Beyond a Steel Sky there’s a real history here that goes beyond what players see in-game. The good news is that most things you need to interact with to progress do move in a predictable fashion, while the more erratic items are for flavor and can be bypassed if desired. On the plus side, this makes the world feel as if it has more depth unfortunately, because so many of the things you can interact with move somewhat unpredictably, this means trying to lock in on something to click can become an exercise in both patience and frustration. Perhaps it was a necessary addition, as Beyond a Steel Sky is 3D instead of the traditional 2D design that tends to accompany most titles in the genre. With more questions than answers, Foster explores Union City once more, looking for Milo, Joey, and the secrets Union City wouldn’t yield upon first glance.Ĭontrols in Beyond a Steel Sky are interesting for a point and click - instead of just pointing and clicking, there’s also WASD for movement and Shift to run. Thinking Joey could assist in finding Milo, Foster asked around about Joey, discovering his friend had left five years ago for parts unknown. Foster was surprised it had lead him straight back to Union City - a place he’d left in the hand of his capable robot friend Joey 10 years prior. Swearing to return with Milo in tow, Foster left the village, following the strange vehicle’s tracks. Having left Union City behind in the first game for a peaceful village in The Gap, Foster had become content with his lot in life - until a strange vehicle kidnapped Milo, the son of a family he had become close to. Also luckily, playing the original isn’t a pre-requisite to understand Beyond a Steel Sky, although the nods to its predecessor are heavy-handed.ĭeveloped and published by Revolution Software Ltd, Beyond a Steel Sky has players reprising their role as Robert Foster after a 26-year hiatus. Luckily, it’s now available for free on GOG, so interested parties can play at no cost. But if you had a chance, you know how mind-blowing Beneath a Steel Sky was. If you haven’t played the original, you can be forgiven - after all, PC gaming in the ’90s wasn’t as accessible as it is today. Games like Beyond a Steel Sky, the long-awaited sequel to 1994’s cult classic Beneath a Steel Sky initially released on Amiga home computers. And while some big names like Kingdom Hearts and Shenmue received some love last year, smaller games that few people expected to see the light of day again are beginning to take their first steps in a new decade. Beloved franchises long-thought dead are having new life breathed into them, the market ripe and ready for more content. Remasters, remakes, sequels and more are starting to become the demanded norm in gaming.
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